Entity validation
Server-side checks that catch suspicious spawning and entity abuse before it spreads.
RosaryAV. Clear protection.
Anticheat earns its keep on live servers, not in a slide deck. So we build ThornAC around server-side validation and the feedback we get from people actually running it.
ThornAC is our FiveM anticheat. It handles entity spawning, damage, and weapon validation from the server side, where the client can't quietly lie about what happened.
It drops in without a fragile panel, reasons on the server, and gets along with the anticheat stack you already run, with no extra weight on your hosting or your players.
Server-side checks that catch suspicious spawning and entity abuse before it spreads.
We sanity-check weapon use and damage against what the server actually expects.
Drag it in and go. No fragile panel, no external service to keep alive.